Good point and not working like intended. Please edit CurvyController.cs, locate the Speed property and add mForceUpdate to the setter:
That should do the trick! I'll test this and add the fix to 2.0.5...
Code:
public float Speed
{
set
{
//...
mForceUpdate = true;
}
}
That should do the trick! I'll test this and add the fix to 2.0.5...