Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bending meshes along splines

I want to create rails using Curvy. I saw that in the sample scenes, a shape is being used to render the rails but if it's possible, I want to do it using a straight-piece of 3d rail as a template which Curvy takes as input and then bends whenever it needs to be bent (curves, hills).

How can I do that?

Interesting feature, but unfortunately Curvy does not have tools to modify 3d meshes not generated by it. So the solution I see using Curvy would be to reproduce the 3d rail's profile/section as a spline using Curvy, and then use that to generate the mesh the way you like it.
Did this help?
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Yes, thank you!

Possibly Related Threads…
Thread Author Replies Views Last Post
  Letting users create and edit splines at runtime skote 1 30 Yesterday, 04:49 PM
Last Post: _Aka_
  How do join 3 splines && Orientation problem athos_k 3 85 07-09-2020, 10:41 AM
Last Post: _Aka_
  Placing multiple objects on multiple splines digot 5 931 04-26-2020, 06:20 PM
Last Post: _Aka_
  Best practice for multiple splines digot 2 654 02-18-2020, 03:37 PM
Last Post: digot

Forum Jump: