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Animating a chain
#1
Hi everyone,

I'd like to know if it's possible to animate the offset of volume spots using Curvy? I have a chain made up of chain link meshes (two groups, each with a bit of space before to ensure they overlap, and the one rotated) that follow a spline using Volume Spots. The chain is circular, between two pulleys, and I'd like to be able to show it rotating in a direction.

If it's possible, how would I do this? Ideally with PlayMaker or a built-in function, as I'm completely useless on the coding side of things.
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