06-25-2020, 09:18 PM
1- Use spline.GetNearestPointTF to get the corresponding TF.
2- Use spline.TfToDistanceto get the corresponding distance
3- the corresponding splineController.Position is distance/spline.Distance
2- Use spline.TfToDistanceto get the corresponding distance
3- the corresponding splineController.Position is distance/spline.Distance
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