Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Movement on Curvy with MouseWheel
#1
hi,
I'm trying to implement a manual movement of the camera along CurvySpline.
I'm already using a provided script with the package "MotorController.cs", which works great btw! Now I'd like to be able to control the movement using a MouseWheel.
Is this possible? Scrolling wheel backward would move the camera forward and scrolling forward would initiate the movement in the opposite direction. When the scrolling stops, the camera would also stop.
I tried duplicating "MotorController.cs" and substituting

Code:
float axis = Input.GetAxis("Vertical");

with 

Code:
float axis = Input.GetAxis("Mouse ScrollWheel");

but that doesn't seem to have any effect. Am I missing something or is there any other solution?

Thank you
Reply
#2
This will help https://docs.unity3d.com/ScriptReference/Input-mouseScrollDelta.html
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Curvy Line Renderer for UI Spline? gekido 3 6 04-04-2024, 12:56 PM
Last Post: _Aka_
  8.8.0 is live, and it improves Curvy Generator greatly _Aka_ 1 10 04-03-2024, 03:16 PM
Last Post: _Aka_
  snap to the curve created by the curvy splines segment points ShiroeYamamoto 3 11 04-02-2024, 02:24 PM
Last Post: _Aka_
Exclamation Extending Curvy Generator for Advanced Lofting - Feasibility Check amutp 2 4 03-27-2024, 07:25 AM
Last Post: amutp

Forum Jump: