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Bug in Spline makes unity freeze
#14
Ok, for everyone having the same issue with the SplinePathMeshBuilder, here's a fix:

Open CurvySpline.cs and locate the method DistanceToTF (float distance) and insert to the following before anything else in the method's body:



Code:
if (Length > 0 && distance >= Length)
return 1;

Jake

 

 
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Bug in Spline makes unity freeze - by FritsLyn - 08-15-2013, 09:00 PM

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