08-19-2013, 02:22 PM
(08-17-2013, 08:25 AM)Jake Wrote: If you are able to reproduce this, a small package containing just the reproducing scene would be sufficient (without Curvy), you should be able to attach it to a post. Alternatively you can send it to jake<at>fluffyunderware.com.
Thanks - I know that for future reference.
I no longer have the project setup, but I think it's related to what I also wrote on the Unity forum: When data amount is high, freezing occurs when applying mesh like in your fantastic racetrack video. 50 points and playing around surely causes crashes on my MacBook pro, 8GB memory (which of Unity only appears to take about 1 of when trouble starts)
In the gray area - maybe 20-30 points, strange things happens - like the described.
Cheers