Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Splines for a node system
#2
Hi Carsten,

there is no easy answer, it depends on what you want to do. Talking about version 2.0, that is currently pending review, there is a CurvyLineRenderer that drives a default LineRenderer, also you can extrude meshes with the Curvy Generator. A dedicated 2D line drawing feature that handles special cases like sharp-angled corners is on our Roadmap, though.

The main question is: do you want this to run in an editor window or at runtime (uGUI)?
Reply


Messages In This Thread
Splines for a node system - by Cascho - 09-16-2015, 04:18 PM
RE: Splines for a node system - by Jake - 09-22-2015, 07:42 AM
RE: Splines for a node system - by Cascho - 10-13-2015, 09:12 PM
RE: Splines for a node system - by Jake - 10-14-2015, 06:47 PM
RE: Splines for a node system - by Cascho - 10-14-2015, 06:51 PM
RE: Splines for a node system - by Cascho - 10-25-2015, 09:35 PM
RE: Splines for a node system - by Jake - 10-26-2015, 06:37 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
Information New free asset: Converter For Unity Splines _Aka_ 5 18 04-25-2024, 11:11 AM
Last Post: _Aka_
  snap to the curve created by the curvy splines segment points ShiroeYamamoto 3 11 04-02-2024, 02:24 PM
Last Post: _Aka_
Bug Changing spline connection in inspector causes splines to revert to defaults lacota 3 6 03-18-2024, 07:55 PM
Last Post: _Aka_
  Using Unity's SplineContainer in Curvy Splines dlees9191 3 15 02-26-2024, 09:49 AM
Last Post: _Aka_

Forum Jump: