09-22-2015, 07:42 AM
Hi Carsten,
there is no easy answer, it depends on what you want to do. Talking about version 2.0, that is currently pending review, there is a CurvyLineRenderer that drives a default LineRenderer, also you can extrude meshes with the Curvy Generator. A dedicated 2D line drawing feature that handles special cases like sharp-angled corners is on our Roadmap, though.
The main question is: do you want this to run in an editor window or at runtime (uGUI)?
there is no easy answer, it depends on what you want to do. Talking about version 2.0, that is currently pending review, there is a CurvyLineRenderer that drives a default LineRenderer, also you can extrude meshes with the Curvy Generator. A dedicated 2D line drawing feature that handles special cases like sharp-angled corners is on our Roadmap, though.
The main question is: do you want this to run in an editor window or at runtime (uGUI)?