Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to fill a closed spline with mesh
#4
I realized in the meantime that I might get the result I need if use switch my Spine Path with my Spline Shape.

This very nearly gave me exactly what I want.
   
 

But sadly this also opened another can of worms. The mesh doesn't create caps at the start/end, so I can only really use it for colliders. But also the collider is just a ribbon, it's not a actual volume.

I tried the Generate Mesh tool again on it, but this creates a new mesh independent from the one made by the generator. So again the collider doesn't become part of it.
Reply


Messages In This Thread
RE: How to fill a closed spline with mesh - by FanManPro - 02-23-2023, 04:59 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Incorrect mesh alignment after extrusion on curved path Thinkurvy 10 21 04-17-2024, 10:57 AM
Last Post: _Aka_
  Curvy Line Renderer for UI Spline? gekido 3 6 04-04-2024, 12:56 PM
Last Post: _Aka_
  Get position of all control points for a spline gekido 1 6 03-28-2024, 10:08 PM
Last Post: _Aka_
  Adjust radius of generated mesh via script? Shackman 1 4 03-26-2024, 01:12 PM
Last Post: _Aka_

Forum Jump: