03-25-2024, 05:38 PM
I have a scene with a lot of generators. I'd like to be able to quickly adjust the radius of all meshes via script (edit mode).
When I get the InputSplineShape component I can't find a way to access the Radius, even though in the inspector this is the component where I can adjust it.
Thanks!
When I get the InputSplineShape component I can't find a way to access the Radius, even though in the inspector this is the component where I can adjust it.
Thanks!