10-23-2013, 03:12 PM
Hi, i use a slightly modified version of your RunnerController, and when I connect two splines (a linear and one based on catmull rom, or two linears) together, my character has a slight change in his speed when passing from one spline to another. And I can't figure out why.
Problem is on my camera (that use a spline walker) : you can see the glitch very well cause the camera don't suffer from this problem. Camera becomes late cause its speed his constant.
Any clue ?
Problem is on my camera (that use a spline walker) : you can see the glitch very well cause the camera don't suffer from this problem. Camera becomes late cause its speed his constant.
Any clue ?