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Can I change splines directly on runner controller via script?
I am an artist developing maps with the Spline tool and rather than trying to finish the route in order to get the next one, I want to go over every route quickly by just teleporting to other routes via the UI button.

I already made a script to create a list of all the splines in the game, and I want to directly input different splines into the Runner Controller / General / Spline slot in the inspector.

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a controller can have only one spline at a time, but you can modify that spline at will via the API, by assigning a different value to the Spline property of a SplineController (from which RunnerController inherits). You can also use the SwitchTo method to switch splines with a smooth animation.
I hope this helped
Have a nice day
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