06-20-2022, 05:03 PM
Hello, just starting with Curvy. I went through the example scenes and watched the latest tutorials (the old ones are not that good as you know).
I'm interested in adapting scene 51 to make infinite racing game.
I'd like to generate track prefabs along the spline - same way it's done there, just using prefabs instead of extruding shape. And also generate surroundings as in rail track scene. Although I want the car to move freely - not sure yet how to approach enemy AI in this scenario.
I looked into the code but would love to see deeper explanation of the workings.
Any input would be greatly appreciated! Thanks.
I'm interested in adapting scene 51 to make infinite racing game.
I'd like to generate track prefabs along the spline - same way it's done there, just using prefabs instead of extruding shape. And also generate surroundings as in rail track scene. Although I want the car to move freely - not sure yet how to approach enemy AI in this scenario.
I looked into the code but would love to see deeper explanation of the workings.
Any input would be greatly appreciated! Thanks.