10-01-2020, 06:56 PM
Also, I am assuming the 2ms per generator per frame figure is measured in editor, right? How are the performance in a build? A lot of perfs are used by the editor code of Curvy Splines, code that don't run in a build.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.