Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Generate Mesh Spline from GameObject
#2
Hi,

If I have to make that road, I would not placed existing meshes next to each other, but I would have extruded the mesh. Your road has a simple shape (an extruded rectangle) and simple texture, so it is perfect for mesh extrusion.
In case you are not familiar with mesh extrusion, use the existing template (right click on an empty spot of the generator's graph) as a starting point. You can also see how it is done in example scene 51_InfiniteTrack

I hope this helped. If and when you feel like it, please leave a review for the asset, that helps a lot.

Have a nice day
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply


Messages In This Thread
RE: Generate Mesh Spline from GameObject - by _Aka_ - 09-30-2020, 12:29 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Incorrect mesh alignment after extrusion on curved path Thinkurvy 10 21 04-17-2024, 10:57 AM
Last Post: _Aka_
  Curvy Line Renderer for UI Spline? gekido 3 6 04-04-2024, 12:56 PM
Last Post: _Aka_
  Get position of all control points for a spline gekido 1 6 03-28-2024, 10:08 PM
Last Post: _Aka_
  Adjust radius of generated mesh via script? Shackman 1 4 03-26-2024, 01:12 PM
Last Post: _Aka_

Forum Jump: