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How to spawn GameObjects on corners of the liinear spline?
#7
I made this template to build rectangular mesh with corners based on the linear Curvy Spline:
   

The effect of the mesh spawning:
   


The problem was how to get Spline data directly from SplineInput. I couldn't find the reference through the InPath.
I did a hack and added serialized property to reference the same Spline again in my custom module.
With Spline ref I made CGPath by adding transform.localPosition and rotation from SplineSegments.

But maybe I could get a reference for Spline from InputSpline module directly?
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RE: How to spawn GameObjects on corners of the liinear spline? - by Pixel Flipper - 09-17-2019, 04:39 PM

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