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Camera wobbles on too long spline (100km+)
#3
Hi and thanks for the fast reply,

I can put the Spline Controller on Absolute "Position Mode" without any changes, but when i try to put the "Move Mode" to absolute i get the following error in runtime (not editor, because the camera is turned off at start):

Code:
[Curvy] Unexpected behavior in Spline Controller 'POI-02-Kamerafahrt-01'. Please raise a Bug Report.
UnityEngine.Debug:LogError(Object)
FluffyUnderware.DevTools.DTLog:LogError(Object) (at Assets/Plugins/DevTools/Classes/DTUtility.cs:800)
FluffyUnderware.Curvy.Controllers.SplineController:EventAwareMove(Single) (at Assets/Plugins/Curvy/Controllers/SplineController.cs:858)
FluffyUnderware.Curvy.Controllers.SplineController:Advance(Single, Single) (at Assets/Plugins/Curvy/Controllers/SplineController.cs:456)
FluffyUnderware.Curvy.Controllers.CurvyController:InitializedApplyDeltaTime(Single) (at Assets/Plugins/Curvy/Controllers/CurvyController.cs:627)
FluffyUnderware.Curvy.Controllers.SplineController:InitializedApplyDeltaTime(Single) (at Assets/Plugins/Curvy/Controllers/SplineController.cs:500)
FluffyUnderware.Curvy.Controllers.CurvyController:ApplyDeltaTime(Single) (at Assets/Plugins/Curvy/Controllers/CurvyController.cs:976)
FluffyUnderware.Curvy.Controllers.CurvyController:Update() (at Assets/Plugins/Curvy/Controllers/CurvyController.cs:557)

About the testscene i have to ask my employee and have to prepare the scene for you, which wil not be done until tomorrow
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Messages In This Thread
RE: Camera wobbles on too long spline (100km+) - by Vectorvision - 07-29-2019, 01:14 PM

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