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Spline Controller Animate - Don't understand the Speed and TimeScale properties
#7
That documentation was written by my predecessor. I modified it just now to make it better explained. Just stick to what is explained in the "Animation" property (the documentation I updated the last time), it should be enough to understand the whole "Animate" thing.
FYI, I am reworking the controllers for the next Curvy update, and removing that confusing double meaning of Speed (depending on the Animate value) is something I am planning to do.
I attached an example scene. It runs an animation of 3 seconds where a cube advances along the spline, slows down, stops, then continues advancing until the end of the spline.


Attached Files
.zip   AnimateExample.zip (Size: 4.23 KB / Downloads: 4)
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Messages In This Thread
RE: Spline Controller Animate - Don't understand the Speed and TimeScale properties - by _Aka_ - 05-09-2018, 09:51 PM

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