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Move spline attached to gameobject.
#1
Hey,

I'm new to using Curvy but I haven't been able to find how one would move a spline in realtime along with a Gameobject. (and if possible, animated)
Example:
I have a crane, with a rope using Curvy, control points are on top of the crane. Moving/rotating the crane will not move my CurvySpline (which is a child).
The Curvyspline gizmo seems to move along but the generated mesh doesn't.

Hierarchy as follows:

Machine
-Crane (has animation)
--CurvySpline
---ControlPoint
---ControlPoint

I've tried just making another Gameobject, attaching a Curvyspline to it and moving the Gameobject. The generated mesh stays put. Can't seem to make my meshes move along their parent..

Is this at all possible? It seems like a no-brainer to have this so I might have just missed it.

Thanks in advance
Reply


Messages In This Thread
Move spline attached to gameobject. - by Juwdah - 01-24-2018, 11:41 AM

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