05-09-2023, 05:06 AM
(05-08-2023, 09:45 AM)_Aka_ Wrote: I tried to reproduce the issue but couldn't. Could you please send me a reproduction case?
I've tried to make an example but its not really something easily identifiable. It's related to the undo, and seems to happen if I try to undo/redo in play (or at least press keys related.)
Sadly its not super consistent. Ill keep looking.
(05-08-2023, 09:45 AM)_Aka_ Wrote:
I will try to check your code ASAP.
Okay sweet, honestly it's not perfectly what I'm after either so I'm trying to think on what to do. The amount of work I had to do to get it working is a little demoralizing and I'm afraid about how long it'd take to get what I actually want.
Ideally I'm trying to make a custom generator spawn the meshes starting from the center point, outwards. So if short but long enough, it'll spawn 1 item between both splines. If longer, it'll spawn one on each side of the center spline. This way I can make sure the distance on each start/end point can be exactly the same to account for towers.