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Help with prefabbed splines
#2
Hi
Thanks for acquiring Curvy Splines.
Here are my answers about each point:
  1. Hi. This is a known issue. Its fix is implemented in my dev branch, and should be available with the next update. Until then:
        - Try the following work around: have a CurvyGlobal  in your scene first, then edit the prefab.
        - I can send you WIP version that would include the fix once I stabilize the code in my development branch. This can take some time, since I am in the process of implementing fundamental changes. Please let me know if you are interested.
  2. As far as I am aware, you can edit all the railways in one scene. Can you please detail to me what stops you from doing so?
  3. You can set the generator, with no input splines in a prefab. you instanciate the prefab using Unity's API, then you can use Curvy's API to set the spline for your input modules. Let me know if you strugle finding how to do that.

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Messages In This Thread
Help with prefabbed splines - by henriqueranj - 02-08-2023, 11:18 AM
RE: Help with prefabbed splines - by _Aka_ - 02-08-2023, 03:50 PM
RE: Help with prefabbed splines - by henriqueranj - 02-09-2023, 10:31 AM
RE: Help with prefabbed splines - by _Aka_ - 02-09-2023, 03:26 PM

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