04-25-2021, 11:21 AM
The splines are quite simple, between 24 - 48 CPs each, and a 4CP cross-section. Haven't had runtime performance degradation yet on my devices.
The material on them is the more complex part. I guess interpolating a martial animation along the path is the best option? The main downside is that any tapers wouldn't be animated, they would just appear on ether end.
The material on them is the more complex part. I guess interpolating a martial animation along the path is the best option? The main downside is that any tapers wouldn't be animated, they would just appear on ether end.