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Freely move on spline
#3
Hi,

Thanks you for your answer.

In fact I had already tried the first way, I added a mesh collider to my road mesh, its mesh property being assigned to the road mesh.

But as I tried to test it, first it didn't recognize the collider as my player with sphere collider and rigid body passed through it, and when I was back to the project, the mesh property was back to 'None (Mesh)', And I couldn't assign the mesh anymore. Is it a normal behavior as I've never experienced it with other mesh colliders.

Hope you can help.

Thanks.

Jedibald.
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Messages In This Thread
Freely move on spline - by jedibald - 10-08-2013, 12:39 PM

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