(09-13-2019, 12:30 PM)_Aka_ Wrote:(09-13-2019, 12:12 PM)bs@vectorvision.de Wrote: We are now trying to adjust the instanciation script in a way that it places the instances at the same location as the spline points -currently they start at 0,0,0 world coordinates.Just convert the positions from the spline's local space to the global space, using the spline's transform method TransformPoint
We tried this. The problem is that the instances always take over the position of the spline control points and a transformation of the spline itself does not provide a solution. My question therefore is: How can the control points be transformed into the global coordinate system?