(03-19-2019, 06:21 PM)_Aka_ Wrote: You will need to use a Curvy Line Renderer component. You can see an example of its usage in the scene 04_PaintSplineI understand.
Here is it's API documentation (nothing much):
https://api.curvyeditor.com/520/class_fluffy_underware_1_1_curvy_1_1_components_1_1_curvy_line_renderer.html
1. Is there no way to make this work on screen space overlay canvas? The example scene works with camera space canvas.
2. How do I make curvy line renderer color different for each segment of the UI spline as shown above? Basically I'm trying to divide the spline into Blue-Red-Blue colours between four points.
3. How do I get/set the lengths of each segment (line between two points) in a spline?