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follow spline on instantiation
#4
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(11-15-2017, 06:42 PM)Jake Wrote: You shouldn't call Refresh() directly after getting the reference. Instead, get the reference in Awake (or Start) and yield in Start() until CurvySpline.IsInitialized==true. Calling Refresh() isn't necessary then.

Great, thanks for the help.
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Messages In This Thread
follow spline on instantiation - by pez111 - 11-12-2017, 11:10 PM
RE: follow spline on instantiation - by pez111 - 11-13-2017, 07:34 PM
RE: follow spline on instantiation - by Jake - 11-15-2017, 06:42 PM
RE: follow spline on instantiation - by pez111 - 11-16-2017, 11:04 PM

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