12-09-2015, 08:56 AM
Ah, thanks, yeah, stupid me overlooked the child objects where the InputSplinePath script was attached to. Was able to set there the spline manually and in my coaster vehicle controller and now it runs fine. Thanks!
Setting Generator Spline Input Path programmatically
|
« Next Oldest | Next Newest »
|
Messages In This Thread |
Setting Generator Spline Input Path programmatically - by Martin - 12-08-2015, 10:26 AM
RE: Setting Generator Spline Input Path programmatically - by ioanma - 12-08-2015, 04:56 PM
RE: Setting Generator Spline Input Path programmatically - by Martin - 12-09-2015, 08:56 AM
|
Possibly Related Threads… | |||||
Thread | Author | Replies | Views | Last Post | |
Rasterized Path Range issue | proton | 7 | 23 |
3 hours ago Last Post: _Aka_ |
|
Incorrect mesh alignment after extrusion on curved path | Thinkurvy | 10 | 21 |
04-17-2024, 10:57 AM Last Post: _Aka_ |
|
Curvy Line Renderer for UI Spline? | gekido | 3 | 6 |
04-04-2024, 12:56 PM Last Post: _Aka_ |
|
8.8.0 is live, and it improves Curvy Generator greatly | _Aka_ | 1 | 10 |
04-03-2024, 03:16 PM Last Post: _Aka_ |