11-17-2015, 09:11 AM
Well that's good! Hope to get 2.0.3 soon.
I really have problems with the time it takes to refresh the mesh generation..
What I am doing now is (at some given point in time) add some new control points and refresh spline, modify (extend) CG input path range to include new CPs and then refresh it.
Is it possible to somehow not refresh the entire generated mesh, but just part of it (obviously where the new CPs are)?
Also, is it possible to split the refresh process over multiple frames and not have the entire mesh generated at the same time? Maybe something like split the process after each mesh piece is generated.
Thank you for your help!
I really have problems with the time it takes to refresh the mesh generation..
What I am doing now is (at some given point in time) add some new control points and refresh spline, modify (extend) CG input path range to include new CPs and then refresh it.
Is it possible to somehow not refresh the entire generated mesh, but just part of it (obviously where the new CPs are)?
Also, is it possible to split the refresh process over multiple frames and not have the entire mesh generated at the same time? Maybe something like split the process after each mesh piece is generated.
Thank you for your help!