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Issue Curvy 2.0.2 in an EXE Build
#1
I'm using the latest version of Curvy with Unity 5.2.1f1 (free).

I can get curvy to work fine while in the development environment, but when I want curvy to work in a demo build as an EXE, the curve doesn't appear.  Since I go directly to a build from a working version, I'm not sure what to look for to resolve this problem; is it an issue with Curvy?  The picture below describes the situation (note: that the yellow block placement and the curvy curve are all randomly generated). 

Either the curve doesn't generate or the control points don't get refreshed when I call "Spline.Refresh()".  Any ideas?

[Image: 36a1a26584.jpg]
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Messages In This Thread
Issue Curvy 2.0.2 in an EXE Build - by Elenesski - 10-24-2015, 07:11 PM
RE: Issue Curvy 2.0.2 in an EXE Build - by Jake - 10-25-2015, 08:21 AM

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