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Get spline from generated mesh
#1
Is there a nice way to get the input spline that was used in the generation of an extruded mesh?

basically I want to raycast to a created mesh and get its input spline, it seems CGMesh resource doesn't contain any methods for this.
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Messages In This Thread
Get spline from generated mesh - by beartrox - 11-27-2023, 11:09 AM
RE: Get spline from generated mesh - by _Aka_ - 11-27-2023, 12:30 PM

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