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Render dynamically created spline
#3
Hi Jake -

Thanks for the speedy reply. I didn't know about the SplinePathMeshBuilder option but I've investigated it and it looks like it will work! Is this a more efficient option than the GLCurvyRenderer?

Thanks
Chris
 
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Render dynamically created spline - by cdutoit - 09-01-2014, 01:37 PM

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