09-03-2014, 02:03 AM
Hi Jake -
Thanks for the speedy reply. I didn't know about the SplinePathMeshBuilder option but I've investigated it and it looks like it will work! Is this a more efficient option than the GLCurvyRenderer?
Thanks
Chris
Thanks for the speedy reply. I didn't know about the SplinePathMeshBuilder option but I've investigated it and it looks like it will work! Is this a more efficient option than the GLCurvyRenderer?
Thanks
Chris