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Spline mesh optimization
#2
Hi
  1. About heavy scene files: please see =preferences#save_generator_outputs]this
  2. About delays exiting play mode:
    • Longer meshes => less meshes to fill your spline => less processing but also less smooth results.
      To use longer meshes, you can modify the scale property in your Input Meshes module.
    • Extrude splines will have bette performance.
    • You can use the "Save Output To Scene" button in the Curvy Generator output, and then deactivate the generator.
    • The logs you send show the list of methods that were called, but no information about what exactly takes time. If you are willing to investigate more, please use Unity's profiler to see what exactly is taking this long. If you do so, please share the information with me.
I hope this helped. Have a nice day
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
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Messages In This Thread
Spline mesh optimization - by itsGama - 01-08-2023, 05:40 PM
RE: Spline mesh optimization - by _Aka_ - 01-09-2023, 09:02 AM
RE: Spline mesh optimization - by itsGama - 01-09-2023, 10:37 AM
RE: Spline mesh optimization - by _Aka_ - 01-09-2023, 12:28 PM
RE: Spline mesh optimization - by _Aka_ - 01-09-2023, 12:31 PM
RE: Spline mesh optimization - by itsGama - 01-10-2023, 09:52 AM
RE: Spline mesh optimization - by _Aka_ - 01-13-2023, 04:49 PM

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