04-23-2022, 03:51 AM
(This post was last modified: 04-23-2022, 04:01 AM by studentloan.)
Hi,
For Issue A:
I suspected that Unity was not generating tangents in runtime because I had changed all the tangent settings I will raise a bug report with Unity.
(I do not have the original mesh to re export the fbx so I guess I'll import it into blender and re-export it)
However, I want to make mention, if I had a standard cube into the gameobject then it works, then the generation of tangents seems to succeed which
is very worrisome because I don't know why it works when a cube is added.
For Issue B:
Looking forward to the fix.
I don't think you've missed anything regarding this thread!
Thank you
For Issue A:
I suspected that Unity was not generating tangents in runtime because I had changed all the tangent settings I will raise a bug report with Unity.
(I do not have the original mesh to re export the fbx so I guess I'll import it into blender and re-export it)
However, I want to make mention, if I had a standard cube into the gameobject then it works, then the generation of tangents seems to succeed which
is very worrisome because I don't know why it works when a cube is added.
For Issue B:
Looking forward to the fix.
I don't think you've missed anything regarding this thread!
Thank you