04-22-2022, 08:52 PM
(04-22-2022, 02:53 PM)_Aka_ Wrote: Same as for the other issue: a quick fix that I am sharing, will dig deeper in the issue a bit later:
In ToolBuddy\Dependencies\DevTools\Classes\ThreadPoolWorker.cs
replace all occurrences of
#if UNITY_IOS == false
with
#if UNITY_IOS == false && ENABLE_IL2CPP == false
For future reference, and after discussing via private message with the original poster, I confirm that this fixes the issue.
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