Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Shape Extrusion does not align with Input Spline Shape
#1
Bug 
I created an empty scene.
1. Add a Generator
2. Add Template > Shape Extrusion
3. Update Input Spline Shape to be Circle with 8 points. 
4. Update Input Spline Shape to be Linear OR Select all control points and make their Distance %0
5. Select the Input Spline Path
6. Make the path not closed.
7. Remove the third point from the spline
6. Align the second point to be 0,0,2

I would come to expect a perfect octagon shape.
You can see that the produced mesh does not align with the Input Spline Mesh

   

Curvy Spline 8.0.2
Unity 2020.3.31f1
Windows 10

Update: I guess I had to watch your video on Rasterization: https://www.youtube.com/watch?v=b7xtZ7paB8E
Reply


Messages In This Thread
Shape Extrusion does not align with Input Spline Shape - by bit9labs - 04-07-2022, 07:16 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Incorrect mesh alignment after extrusion on curved path Thinkurvy 10 21 04-17-2024, 10:57 AM
Last Post: _Aka_
  Curvy Line Renderer for UI Spline? gekido 3 6 04-04-2024, 12:56 PM
Last Post: _Aka_
  Get position of all control points for a spline gekido 1 6 03-28-2024, 10:08 PM
Last Post: _Aka_
Bug Changing spline connection in inspector causes splines to revert to defaults lacota 3 6 03-18-2024, 07:55 PM
Last Post: _Aka_

Forum Jump: