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Spline controller orientation
#1
Hey ! 

First, thank you for this amazing asset, I think it's very well made and it fits my needs perfectly, good job !

I have a small question regarding the Orientation of the spline controller. 
Currently, my spline controller is oriented like this (green lines) :

[Image: E9vipqN.png]

As you can see, it's orientation doesn't follow the spline perfectly.
I'd like to know if there is a way to orient my controller perfectly toward the spline. (Green lines should almost merge with the spline)

Here my are my parameters: 

[Image: CWHGvFA.png]

I setup my controller on the spline using:

Code:
float nearestPoint = refSplineController.Spline.GetNearestPointTF(transform.position, Space.World);

refSplineController.Position = nearestPoint;


Thanks you and please let me know if you need any additional information.
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Messages In This Thread
Spline controller orientation - by itsGama - 01-21-2022, 05:32 PM
RE: Spline controller orientation - by _Aka_ - 01-22-2022, 12:04 PM
RE: Spline controller orientation - by itsGama - 01-23-2022, 05:35 PM
RE: Spline controller orientation - by _Aka_ - 01-24-2022, 12:37 PM
RE: Spline controller orientation - by _Aka_ - 01-24-2022, 06:38 PM

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