04-30-2021, 10:19 PM
(This post was last modified: 05-01-2021, 07:19 AM by VincentAalbertsberg.)
Hello, I just got the asset !
I realised that the basic circle shape you can choose when using a generator has angled normals, which is quite problematic in my use case, because I need to displace the mesh vertices according to straight normals. Is there any reason for that, and/or any solution ?
Thanks a lot !
Vincent.
EDIT : Here's an image to make things more clear. As you can see, the normals are not pointing towards the circle center.
I realised that the basic circle shape you can choose when using a generator has angled normals, which is quite problematic in my use case, because I need to displace the mesh vertices according to straight normals. Is there any reason for that, and/or any solution ?
Thanks a lot !
Vincent.
EDIT : Here's an image to make things more clear. As you can see, the normals are not pointing towards the circle center.