Hi,
Changes were made since, which allows for easier workarounds:
By "the related connections" I mean the gameobjects named "Connection" that are children of _CurvyGlobal_ . They store the connection information regarding your splines.
With this solution, you can create prefabs and use them without issues.
I attached an example prefab.
Have a nice day
Changes were made since, which allows for easier workarounds:
- Create in a scene your splines and connect them
- Create an empty gameobject
- Move to it all your splines and the related connections
- Make a prefab from it.
By "the related connections" I mean the gameobjects named "Connection" that are children of _CurvyGlobal_ . They store the connection information regarding your splines.
With this solution, you can create prefabs and use them without issues.
I attached an example prefab.
Have a nice day
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Please consider leaving a review for Curvy, this helps immensely. Thank you.

