04-28-2023, 06:45 AM
Hi there,
We're using Curvy Splines to create deformed pipes. We're using various pipe parts but would like to rotate these separately on the spline to create a more varied pipe appearance. To do this we used the original pipe and created new rotated Prefabs from this one. The problem is that as soon as I put them on the spline (using Deform and volume spots) they are reset to their original Prefab state (no transformations).
Is there something I miss or is it just not possible to create variety in this way?
Have a great weekend!
Dan
We're using Curvy Splines to create deformed pipes. We're using various pipe parts but would like to rotate these separately on the spline to create a more varied pipe appearance. To do this we used the original pipe and created new rotated Prefabs from this one. The problem is that as soon as I put them on the spline (using Deform and volume spots) they are reset to their original Prefab state (no transformations).
Is there something I miss or is it just not possible to create variety in this way?
Have a great weekend!
Dan