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    Thread: Spline Path Extrusion
Post: RE: Spline Path Extrusion

I did figure out a way around this problem by using two splines and doing a horizontal/linear interpolation along the two lines using vertical splines interpolation points.  Resulting in this (note, t...
Elenesski Curvy Splines - support forum 3 5,553 01-17-2018, 02:45 AM
    Thread: Add control point along spline
Post: RE: Add control point along spline

hoesterey Wrote: (12-31-2017, 09:46 PM) -- Hi, I watched the tutorial videos but cannot find where in the video or documentation it describes how to add a control point in the middle of a spline.  H...
Elenesski Curvy Splines - support forum 3 6,294 01-01-2018, 02:48 AM
    Thread: Spline Path Extrusion
Post: RE: Spline Path Extrusion

I realize that curvy extrudes meshes along the length of the path, but I want to create a cliff face with an overhang.  So on each sides of the cliff I would have two paths, and want to know if Curvy ...
Elenesski Curvy Splines - support forum 3 5,553 12-26-2017, 06:02 AM
    Thread: Spline Path Extrusion
Post: Spline Path Extrusion

Is it possible to create a 3D mesh by extruding a Spline Path into a 3D?  I can write that logic myself with curvy (which I own), I was wondering if the tool supported that out of the box?  If yes, ca...
Elenesski Curvy Splines - support forum 3 5,553 12-26-2017, 01:25 AM
    Thread: Input Spline Shape @ Runtime
Post: RE: Input Spline Shape @ Runtime

Hello?
Elenesski Curvy Splines - support forum 4 6,623 10-02-2016, 08:20 AM
    Thread: Input Spline Shape @ Runtime
Post: RE: Input Spline Shape @ Runtime

Still refuses to work: Code: -- var GENERATOR = CurvyGenerator.Create(); var SHAPE = GENERATOR.AddModule(); SHAPE.Shape = CurvySpline.Create(Rails[0].Shape); SHAPE.Initialize(); // Other i...
Elenesski Curvy Splines - support forum 4 6,623 09-22-2016, 08:44 PM
    Thread: Force Mesh creation at runtime?
Post: RE: Force Mesh creation at runtime?

Rails[0] is a shape inside of another generator created within the editor.  The thing is, the code runs fun if I put it into a co-routine and let the system run though a bunch of frames, but doesn't w...
Elenesski Curvy Splines - support forum 4 6,798 09-21-2016, 07:15 PM
    Thread: Force Mesh creation at runtime?
Post: RE: Force Mesh creation at runtime?

This code does not work, unless, I put it into a co-routine with a 0.1f second wait. Code: --    // Create the spline    var GENERATOR = CurvyGenerator.Create();    var SHAPE = Rails[0].CopyTo(GENE...
Elenesski Curvy Splines - support forum 4 6,798 09-19-2016, 07:56 PM
    Thread: Force Mesh creation at runtime?
Post: Force Mesh creation at runtime?

How do I force the creation of a mesh at runtime?  If I use a generator, the mesh gets created if I run the creation through a co-routine, but how do I force the mesh to be created without a co-routin...
Elenesski Curvy Splines - support forum 4 6,798 09-18-2016, 03:29 AM
    Thread: Input Spline Shape @ Runtime
Post: RE: Input Spline Shape @ Runtime

For others ... took a while, but I figure this out too.  You create a Generator in the editor and put all your shapes into the editor.  Then create an attribute:     public InputSplineShape[] Roads; ...
Elenesski Curvy Splines - support forum 4 6,623 09-13-2016, 07:43 PM
    Thread: Input Spline Shape @ Runtime
Post: Input Spline Shape @ Runtime

How do I assign an InputSplineShape at runtime?  I want to have a road that contains 2 lines with a yellow line running down the middle.  Now I want to expand it to a divided highway.  To do this, I n...
Elenesski Curvy Splines - support forum 4 6,623 09-13-2016, 04:49 AM
    Thread: Generated Mesh Duplicates?
Post: RE: Generated Mesh Duplicates?

Disregard.  I figured it out. The answer was right in front of me in the InfiniteTrack.cs buildGenerator() method.
Elenesski Curvy Splines - support forum 1 3,170 09-12-2016, 08:46 AM
    Thread: Generated Mesh Duplicates?
Post: Generated Mesh Duplicates?

I have a game where I want to generate multiple meshes with based user entered spline data.  Is it possible to duplicate the generated mesh from a CreateMesh, CGMeshResource or generator object in a w...
Elenesski Curvy Splines - support forum 1 3,170 09-11-2016, 09:44 PM
    Thread: Issue Curvy 2.0.2 in an EXE Build
Post: RE: Issue Curvy 2.0.2 in an EXE Build

Thanks Jake ... "CurvySplineSegment.SetDirty()" resolved my issue.
Elenesski Curvy Splines - support forum 2 5,314 10-27-2015, 04:07 AM
    Thread: Issue Curvy 2.0.2 in an EXE Build
Post: Issue Curvy 2.0.2 in an EXE Build

I'm using the latest version of Curvy with Unity 5.2.1f1 (free). I can get curvy to work fine while in the development environment, but when I want curvy to work in a demo build as an EXE, the curv...
Elenesski Curvy Splines - support forum 2 5,314 10-24-2015, 07:11 PM