Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Generated Mesh Duplicates?
#1
I have a game where I want to generate multiple meshes with based user entered spline data.  Is it possible to duplicate the generated mesh from a CreateMesh, CGMeshResource or generator object in a way that makes the mesh work independently of the Curvy Generator?   If so how?
Reply
#2
Disregard.  I figured it out. The answer was right in front of me in the InfiniteTrack.cs buildGenerator() method.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Gap between spline mesh segments Beaver_Boy 8 15 08-06-2022, 12:11 PM
Last Post: _Aka_
  Volume Mesh material tairoark 3 20 06-16-2022, 12:29 PM
Last Post: _Aka_
Question Add Component to created mesh? HarvesteR 1 9 05-25-2022, 07:21 PM
Last Post: _Aka_
  Adding a CP breaks the mesh lethekun 3 5 05-25-2022, 01:53 AM
Last Post: _Aka_

Forum Jump: