Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Extrude custom mesh along a path
#1
Hi,

I have purchased this awesome plugin to create paths, roads, rivers... for the scenario. After going through the documentation I can't find how to extrude a custom mesh. I can extrude a "Spline shape" but not a given mesh. I think in the past was it possible. Am I missing something?

Thanks in advance
Reply
#2
Hi,
Mesh extrusion works only with splines: you extrude one (or a mix of multiple) shape spline along a path spline. If the input mesh you want to extrude is simple, you can create a simple script that goes through the vertices of the input mesh and create a spline with Control Points positioned at the same position than the input mesh's vertices. See CurvySpline.Create and CurvySpline.Add methods in the API referenc3 for more details
Have a nice day
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply
#3
May thanks fo the answer. It will be awesome if you could add that feature in the future, like Unreal has. It will be the definitive tool for this great asset Wink
Reply
#4
Thanks for the suggestion. Can you send me please, if it does not take you a lot of time, a link to some Unreal Engine page/video showing the feature?
Thanks and have a nice day
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Is there a way to generate UVs along deformed and copied mesh? kubak 1 299 03-18-2026, 08:34 PM
Last Post: _Aka_
  Replace deform mesh on volume spots Kokoriko49 1 2,312 06-09-2025, 06:49 PM
Last Post: _Aka_
  Mesh Generation between two splines vatan 4 3,597 02-14-2025, 07:11 AM
Last Post: vatan
  Create Mesh Node, Make Static Options rickgplus 1 1,822 01-23-2025, 10:12 AM
Last Post: _Aka_

Forum Jump: