Heyo!
So Redliner is a low poly, hard edged faceted art style game. In blender this is very easy to do by giving all the polygons hard edges/ removing smoothing groups. I'm wondering if the mesh generator for Curvy currently has this capability (or could?)
You can see the style from the surrounding assets. You can see that the road while mostly flat, does have a dropoff on each side. You notice that by the Red Line I drew that there should be a hard edge.
I suppose I can export the mesh to blender, modify it, and re-import. But wonder if there is an in-engine solution.
Thanks!
So Redliner is a low poly, hard edged faceted art style game. In blender this is very easy to do by giving all the polygons hard edges/ removing smoothing groups. I'm wondering if the mesh generator for Curvy currently has this capability (or could?)
You can see the style from the surrounding assets. You can see that the road while mostly flat, does have a dropoff on each side. You notice that by the Red Line I drew that there should be a hard edge.
I suppose I can export the mesh to blender, modify it, and re-import. But wonder if there is an in-engine solution.
Thanks!