Heyo!
So Redliner is a low poly, hard edged faceted art style game. In blender this is very easy to do by giving all the polygons hard edges/ removing smoothing groups. I'm wondering if the mesh generator for Curvy currently has this capability (or could?)
![[Image: 36BcdZe.png]](https://i.imgur.com/36BcdZe.png)
You can see the style from the surrounding assets. You can see that the road while mostly flat, does have a dropoff on each side. You notice that by the Red Line I drew that there should be a hard edge.
I suppose I can export the mesh to blender, modify it, and re-import. But wonder if there is an in-engine solution.
Thanks!
So Redliner is a low poly, hard edged faceted art style game. In blender this is very easy to do by giving all the polygons hard edges/ removing smoothing groups. I'm wondering if the mesh generator for Curvy currently has this capability (or could?)
![[Image: 36BcdZe.png]](https://i.imgur.com/36BcdZe.png)
You can see the style from the surrounding assets. You can see that the road while mostly flat, does have a dropoff on each side. You notice that by the Red Line I drew that there should be a hard edge.
I suppose I can export the mesh to blender, modify it, and re-import. But wonder if there is an in-engine solution.
Thanks!