10-12-2015, 06:01 AM
Hi,
I just bought the curvy package but I'm not sure it can do what I want so I'm asking the experts here for confirmation before I invest a lot of time trying to figure it out.
So, say I have a circle spline and three game objects. Now what I want, at startup, is populate the circle with multiple instances of the three game objects in an order I specify and have them bend to follow the spline. I'm trying to create a 2d cutaway of a planet made out of prefab pieces. It's important that they bend since the pieces are made flat with plenty of polys to allow a bend and it's so much easier to create all the assets flat. If it is possible, a little hint as to what components or example files I need to look at would be appreciated as well.
Thanks,
Maharg
I just bought the curvy package but I'm not sure it can do what I want so I'm asking the experts here for confirmation before I invest a lot of time trying to figure it out.
So, say I have a circle spline and three game objects. Now what I want, at startup, is populate the circle with multiple instances of the three game objects in an order I specify and have them bend to follow the spline. I'm trying to create a 2d cutaway of a planet made out of prefab pieces. It's important that they bend since the pieces are made flat with plenty of polys to allow a bend and it's so much easier to create all the assets flat. If it is possible, a little hint as to what components or example files I need to look at would be appreciated as well.
Thanks,
Maharg