Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Splines as random prefabs in Playmaker?
#1
Heya,

I have created a series of different splines that I would like to place in a pool and call randomly and place end to end, pretty much the same functionality as putting together a model train track.

So when these splines are setup end to end I want my game object to follow the paths seamlessly.

My experience is limited to Playmaker and I can't find an efficient way to make this happen.

Is this possible out of the box with Playmaker? If so how would I go about making it happen?

Cheers,

Simon
 

 
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Spawn at start/ end of splines rickgplus 4 827 03-21-2025, 12:34 PM
Last Post: _Aka_
  Any performance 'hacks' for scene with lots of splines rickgplus 1 437 03-18-2025, 10:11 PM
Last Post: _Aka_
Smile Simple splines movement shills 3 1,015 02-26-2025, 09:40 AM
Last Post: _Aka_
  Mesh Generation between two splines vatan 4 1,049 02-14-2025, 07:11 AM
Last Post: vatan

Forum Jump: