07-08-2019, 02:19 PM
(This post was last modified: 07-08-2019, 02:20 PM by UsernameHed.)
1) Ok, I guess I will let the Mesh inside the generator for now. It Would be great if I could Say to the generator to load the mehs in a special gameObject. Does the Generator take processing time in play mode ? I will disable the CurvyGenerator in play mode, I think that will do for now.
2) Oh ok, I will do my custom test with Transform.HasChanded when looping on all CP
Thanks you
2) Oh ok, I will do my custom test with Transform.HasChanded when looping on all CP
Thanks you