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Move the Create Mesh of a CurvyGenerator Out of the Main Parent
#3
1) Ok, I guess I will let the Mesh inside the generator for now. It Would be great if I could Say to the generator to load the mehs in a special gameObject. Does the Generator take processing time in play mode ? I will disable the CurvyGenerator in play mode, I think that will do for now.

2) Oh ok, I will do my custom test with Transform.HasChanded when looping on all CP Smile

Thanks you
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RE: Move the Create Mesh of a CurvyGenerator Out of the Main Parent - by UsernameHed - 07-08-2019, 02:19 PM

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