Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Mapping of huge rail tracks(80miles)
#4
Hi,
I have a new question. I have my predefinded long straight spline with only 5 points. And i want to generate meshe in runtime, and unload unsed meshes. Can i generate mesh in space between points? Or mesh can be generated only when start and end are point. What is best approach? Smile
Reply


Messages In This Thread
Mapping of huge rail tracks(80miles) - by hu_man - 05-22-2019, 09:15 AM
RE: Mapping of huge rail tracks(80miles) - by hu_man - 06-06-2019, 07:36 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  3D Platformer Rail Grind Asarge 1 6 07-19-2023, 09:12 AM
Last Post: _Aka_
  Distorted rail lines when copy-pasting generator KennUnity3D 2 10 10-10-2022, 06:55 PM
Last Post: KennUnity3D
  Is curvyspline a good solution for a 2D rail grinding game? bazz_boyy1 2 8 03-01-2022, 11:49 AM
Last Post: _Aka_
  Train tracks with transparent middle? jh092 4 2,250 07-03-2020, 07:13 PM
Last Post: _Aka_

Forum Jump: