04-19-2016, 01:27 PM
(04-17-2016, 01:05 PM)Jake Wrote: Tbh, we had a discussion in the past whether to remove the 98_Curvy example because it's not demonstrating something new, just another version of a custom controller and some CG extrusions.
Maybe this would be a good candidate to remove the "tube" part of the demo and leave the "checkpoints". That would solve my request for an example that just places objects along a spline without the complexity of cross-section generation and extrusion.
I have another thought about that documentation thread, but I'll post there instead of here to stay on topic. :-)