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[SOLVED] Additional fields on a Connection
#5
(01-22-2016, 05:59 PM)Jake Wrote: CurvyConnection is an independent component with it's own GameObject, having _CurvyGlobal_ as it's parent.

Thanks..

(EDIT)
Means: Search by a editor script through the GameObject._CurvyGlobal_ for any child and add a component with my class values.
Works until here.
(Henry Ford) Each hour more of searching is each hour less of your live time.

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Messages In This Thread
RE: Additional fields on a Connection - by Jake - 01-22-2016, 01:11 PM
RE: Additional fields on a Connection - by Jake - 01-22-2016, 05:59 PM
RE: Additional fields on a Connection - by Trainzland - 01-22-2016, 06:58 PM

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